Video Games Stocks List

Video Games Stocks Recent News

Date Stock Title
May 8 EA Electronic Arts (EA) Q4 2024 Earnings Call Transcript
May 8 EA Electronic Arts Inc. (EA) Q4 2024 Earnings Call Transcript
May 7 EA Compared to Estimates, Electronic Arts (EA) Q4 Earnings: A Look at Key Metrics
May 7 EA Investors Knock Out EA Stock After Game Publisher's March-Quarter Miss
May 7 EA Electronic Arts Inc (EA) Reports Fiscal Year 2024 Earnings, Aligns with Analyst Projections
May 7 EA Electronic Arts (NASDAQ:EA) Posts Q1 Sales In Line With Estimates But Full-Year Sales Guidance Misses Expectations
May 7 EA Electronic Arts dips 5% on bookings miss, light full-year outlook
May 7 EA UPDATE 2-Electronic Arts forecasts annual bookings below estimates as gamers cut spending
May 7 EA Electronic Arts GAAP EPS of $0.67, revenue of $1.66B misses by $110M
May 7 EA Electronic Arts forecasts annual bookings below estimates as gamers cut spending
May 7 EA Electronic Arts Reports Q4 and FY24 Results
May 7 EA Electronic Arts forecasts lower annual bookings as gamers cut back amid high inflation
May 7 RBLX Is Roblox (RBLX) a Buy as Wall Street Analysts Look Optimistic?
May 7 RBLX Roblox (RBLX) to Report Q1 Earnings: What's in the Cards?
May 7 ACEL Is a Surprise Coming for Accel Entertainment (ACEL) This Earnings Season?
May 7 GME What Is A Short Squeeze And What Happened With GameStop, AMC
May 7 EA Wall Street Stutters After Disney, Palantir Earnings Frustrate: Apple Event, Hawkish Fed Speech In Focus While Analyst Insists 'Bull Market Is Back'
May 7 EA Investor Optimism Decreases Slightly, But Dow Records Gains For 4th Day
May 7 EA Disney, Electronic Arts And 3 Stocks To Watch Heading Into Tuesday
May 7 ACEL Earnings To Watch: Accel Entertainment (ACEL) Reports Q1 Results Tomorrow
Video Games

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

Browse All Tags