Technical Analysis for GME - Gamestop Corporation

Grade Last Price % Change Price Change
F 21.63 1.79% 0.38
GME closed down 6.88 percent on Monday, January 30, 2023, on approximately normal volume. The stock fell below its 50 day moving average, damaging its intermediate-term outlook by crossing under that important trendline.

Trend Table & Recent EOD Trading Signals

ADX Long Term Intermediate Term Short Term
Weak or Absent Down Up Up

Date Alert Name Type % Chg
Fell Below 50 DMA Bearish 2.92%
Upper Bollinger Band Walk Strength 2.92%
Wide Bands Range Expansion 2.92%
Upper Bollinger Band Touch Strength 2.92%
Crossed Above 50 DMA Bullish -4.16%
MACD Bullish Centerline Cross Bullish -4.16%
Expansion Pivot Buy Setup Bullish Swing Setup -4.16%
Pocket Pivot Bullish Swing Setup -4.16%
Wide Range Bar Range Expansion -4.16%
Multiple of Ten Bullish Other -4.16%

   Recent Intraday Alerts -- Get these alerts pushed to you via our Mobile App

Alert Time
Rose Above 50 DMA about 1 hour ago
50 DMA Resistance about 2 hours ago
Up 3% about 2 hours ago
Up 2% about 2 hours ago
Up 1% about 2 hours ago

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Gamestop Corporation Description

GameStop Corp. operates as a video game retailer. It sells new and pre-owned video game hardware; physical and digital video game software; pre-owned video game products; personal computer (PC) entertainment and other software in various genres, including sports, action, strategy, adventure/role playing, and simulation; digital products, including downloadable content, network points cards, prepaid digital and online timecards, and digitally downloadable software; video game accessories and other products, such as controllers, memory cards, headsets, and other add-ons, as well as strategy guides, magazines, and gaming-related toys; and mobile products, including tablets and accessories, smartphones, and MP3 players. The company sells its products primarily through its GameStop, EB Games, and Micromania stores. It also operates electronic commerce Websites comprising,,,,,,,,, and In addition, the company operates, a browser-based game site; Spawn Labs, a streaming technology company; a digital PC distribution platform available at; iOS and Android mobile applications; and an online consumer electronics marketplace available at As of April 4, 2013, its retail network and family of brands included 6,602 company-operated stores in 15 countries worldwide. The company, formerly known as GSC Holdings Corp., was founded in 1994 and is headquartered in Grapevine, Texas.


Sector: Consumer Cyclical
Industry: Specialty Retail
Keywords: Consumer Electronics Games E Commerce Smartphones Video Games Magazines Digital Video Digital Distribution Electronic Commerce MP3 Retail Network Digital Products Video Game Industry Pawn Game Software Video Game Hardware Video Game Products

Is GME a Buy, Sell or Hold?

Indicator Bull Case Neutral / Hold Bear Case
50 DMA
200 DMA
ADX Trend
Oversold / Overbought
Relative Strength


Indicator Value
52 Week High 49.8525
52 Week Low 15.42
Average Volume 4,815,799
200-Day Moving Average 28.34
50-Day Moving Average 21.73
20-Day Moving Average 19.43
10-Day Moving Average 20.86
Average True Range 1.87
RSI 52.83
ADX 20.23
+DI 27.08
-DI 17.75
Chandelier Exit (Long, 3 ATRs) 17.87
Chandelier Exit (Short, 3 ATRs) 21.03
Upper Bollinger Bands 23.34
Lower Bollinger Band 15.52
Percent B (%b) 0.73
BandWidth 40.28
MACD Line 0.15
MACD Signal Line -0.29
MACD Histogram 0.4369
Fundamentals Value
Market Cap 1.38 Billion
Num Shares 65.2 Million
EPS -10.66
Price-to-Earnings (P/E) Ratio -1.99
Price-to-Sales 0.18
Price-to-Book 2.73
PEG Ratio 0.86
Pivot Point Level Traditional / Classic Fibonacci Demark Woodie Camarilla
Resistance 4 (R4) 24.78
Resistance 3 (R3) 25.13 24.30 24.19
Resistance 2 (R2) 24.30 23.41 24.13 23.99
Resistance 1 (R1) 22.78 22.85 22.37 22.43 23.80
Pivot Point 21.95 21.95 21.75 21.78 21.95
Support 1 (S1) 20.43 21.06 20.02 20.08 18.70
Support 2 (S2) 19.60 20.50 19.43 18.51
Support 3 (S3) 18.08 19.60 18.31
Support 4 (S4) 17.73