Technical Analysis for GME - Gamestop Corporation

Grade Last Price % Change Price Change
D 22.68 5.78% 1.24
GME closed up 5.78 percent on Friday, June 9, 2023, on 2.83 times normal volume. The stock rose above its 50 day moving average, improving its intermediate-term outlook by crossing above that important trendline. Its advance stalled at its 200 day moving average, an important long-term support / resistance line.

Trend Table & Recent EOD Trading Signals

ADX Long Term Intermediate Term Short Term
Strong Down Up Down

Date Alert Name Type % Chg
20 DMA Resistance Bearish 0.00%
200 DMA Resistance Bearish 0.00%
Crossed Above 50 DMA Bullish 0.00%
New Uptrend Bullish 0.00%
Expansion Pivot Buy Setup Bullish Swing Setup 0.00%
Fell Below 20 DMA Bearish 5.78%
Fell Below 200 DMA Bearish 5.78%
Fell Below 50 DMA Bearish 5.78%
MACD Bearish Signal Line Cross Bearish 5.78%
New Downtrend Bearish 5.78%

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Alert Time
20 DMA Resistance about 13 hours ago
Rose Above 20 DMA about 13 hours ago
Rose Above 200 DMA about 13 hours ago
200 DMA Resistance about 13 hours ago
Up 1 ATR about 13 hours ago

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Gamestop Corporation Description

GameStop Corp. operates as a video game retailer. It sells new and pre-owned video game hardware; physical and digital video game software; pre-owned video game products; personal computer (PC) entertainment and other software in various genres, including sports, action, strategy, adventure/role playing, and simulation; digital products, including downloadable content, network points cards, prepaid digital and online timecards, and digitally downloadable software; video game accessories and other products, such as controllers, memory cards, headsets, and other add-ons, as well as strategy guides, magazines, and gaming-related toys; and mobile products, including tablets and accessories, smartphones, and MP3 players. The company sells its products primarily through its GameStop, EB Games, and Micromania stores. It also operates electronic commerce Websites comprising,,,,,,,,, and In addition, the company operates, a browser-based game site; Spawn Labs, a streaming technology company; a digital PC distribution platform available at; iOS and Android mobile applications; and an online consumer electronics marketplace available at As of April 4, 2013, its retail network and family of brands included 6,602 company-operated stores in 15 countries worldwide. The company, formerly known as GSC Holdings Corp., was founded in 1994 and is headquartered in Grapevine, Texas.


Sector: Consumer Cyclical
Industry: Specialty Retail
Keywords: Consumer Electronics Games Smartphones E Commerce Video Games Magazines Digital Video Electronic Commerce MP3 Digital Distribution Retail Network Digital Products Video Game Industry Pawn Game Software Video Game Hardware Video Game Products

Is GME a Buy, Sell or Hold?

Indicator Bull Case Neutral / Hold Bear Case
50 DMA
200 DMA
ADX Trend
Oversold / Overbought
Relative Strength


Indicator Value
52 Week High 47.9631
52 Week Low 15.42
Average Volume 3,612,219
200-Day Moving Average 22.89
50-Day Moving Average 21.88
20-Day Moving Average 23.31
10-Day Moving Average 23.98
Average True Range 1.51
RSI (14) 49.49
ADX 32.62
+DI 29.19
-DI 27.38
Chandelier Exit (Long, 3 ATRs) 22.02
Chandelier Exit (Short, 3 ATRs) 24.63
Upper Bollinger Bands 25.89
Lower Bollinger Band 20.73
Percent B (%b) 0.38
BandWidth 22.14
MACD Line 0.68
MACD Signal Line 0.85
MACD Histogram -0.1699
Fundamentals Value
Market Cap 1.48 Billion
Num Shares 65.2 Million
EPS -10.66
Price-to-Earnings (P/E) Ratio -2.13
Price-to-Sales 0.18
Price-to-Book 2.73
PEG Ratio 0.86
Pivot Point Level Traditional / Classic Fibonacci Demark Woodie Camarilla
Resistance 4 (R4) 25.57
Resistance 3 (R3) 25.50 24.47 25.09
Resistance 2 (R2) 24.47 23.73 24.50 24.93
Resistance 1 (R1) 23.57 23.27 24.02 23.64 24.77
Pivot Point 22.54 22.54 22.76 22.57 22.54
Support 1 (S1) 21.64 21.80 22.09 21.72 20.59
Support 2 (S2) 20.61 21.34 20.64 20.43
Support 3 (S3) 19.71 20.61 20.27
Support 4 (S4) 19.79