Technical Analysis for GME - Gamestop Corporation

Grade Last Price % Change Price Change
C 25.57 2.40% 0.60
GME closed up 2.4 percent on Thursday, July 11, 2024, on 21 percent of normal volume. The stock exhibited some range contraction during this trading session as price made an NR7 -- narrowest range of the last seven sessions.
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Trend Table & Recent EOD Trading Signals

ADX Long Term Intermediate Term Short Term
Strong Up Up Up

Date Alert Name Type % Chg
Crossed Above 20 DMA Bullish 0.00%
MACD Bullish Centerline Cross Bullish 0.00%
NR7 Range Contraction 0.00%
Narrow Range Bar Range Contraction 0.00%
Inside Day Range Contraction 0.00%
Up 3 Days in a Row Strength 0.00%
Up 4 Days in a Row Strength 0.00%
20 DMA Resistance Bearish 2.40%
Shooting Star Candlestick Bearish 2.40%
Narrow Range Bar Range Contraction 2.40%

   Recent Intraday Alerts

Alert Time
Possible NR7 about 17 hours ago
Possible Inside Day about 17 hours ago
20 DMA Support about 19 hours ago
60 Minute Opening Range Breakdown about 19 hours ago
Rose Above 20 DMA about 21 hours ago

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Gamestop Corporation Description

GameStop Corp. operates as a video game retailer. It sells new and pre-owned video game hardware; physical and digital video game software; pre-owned video game products; personal computer (PC) entertainment and other software in various genres, including sports, action, strategy, adventure/role playing, and simulation; digital products, including downloadable content, network points cards, prepaid digital and online timecards, and digitally downloadable software; video game accessories and other products, such as controllers, memory cards, headsets, and other add-ons, as well as strategy guides, magazines, and gaming-related toys; and mobile products, including tablets and accessories, smartphones, and MP3 players. The company sells its products primarily through its GameStop, EB Games, and Micromania stores. It also operates electronic commerce Websites comprising,,,,,,,,, and In addition, the company operates, a browser-based game site; Spawn Labs, a streaming technology company; a digital PC distribution platform available at; iOS and Android mobile applications; and an online consumer electronics marketplace available at As of April 4, 2013, its retail network and family of brands included 6,602 company-operated stores in 15 countries worldwide. The company, formerly known as GSC Holdings Corp., was founded in 1994 and is headquartered in Grapevine, Texas.


Sector: Consumer Cyclical
Industry: Specialty Retail
Keywords: Consumer Electronics Games E Commerce Smartphones Video Games Magazines Digital Video MP3 Digital Distribution Electronic Commerce Retail Network Digital Products Pawn Video Game Industry Game Software Video Game Hardware Video Game Products

Is GME a Buy, Sell or Hold?

Indicator Bull Case Neutral / Hold Bear Case
50 DMA
200 DMA
ADX Trend
Oversold / Overbought
Relative Strength


Indicator Value
52 Week High 64.83
52 Week Low 9.95
Average Volume 62,107,729
200-Day Moving Average 16.69
50-Day Moving Average 24.30
20-Day Moving Average 25.04
10-Day Moving Average 24.52
Average True Range 3.26
RSI (14) 51.69
ADX 40.92
+DI 30.86
-DI 13.64
Chandelier Exit (Long, 3 ATRs) 23.93
Chandelier Exit (Short, 3 ATRs) 32.08
Upper Bollinger Bands 27.89
Lower Bollinger Band 22.18
Percent B (%b) 0.59
BandWidth 22.80
MACD Line 0.01
MACD Signal Line 0.14
MACD Histogram -0.1274
Fundamentals Value
Market Cap 7.81 Billion
Num Shares 306 Million
EPS -0.02
Price-to-Earnings (P/E) Ratio -1278.50
Price-to-Sales 0.79
Price-to-Book 3.55
PEG Ratio 0.86
Pivot Point Level Traditional / Classic Fibonacci Demark Woodie Camarilla
Resistance 4 (R4) 27.07
Resistance 3 (R3) 27.05 26.54 26.82
Resistance 2 (R2) 26.54 26.15 26.55 26.74
Resistance 1 (R1) 26.05 25.92 26.30 26.07 26.65
Pivot Point 25.54 25.54 25.66 25.55 25.54
Support 1 (S1) 25.05 25.15 25.30 25.07 24.49
Support 2 (S2) 24.54 24.92 24.55 24.40
Support 3 (S3) 24.05 24.54 24.32
Support 4 (S4) 24.07