Technical Analysis for GIGM - GigaMedia Limited

Grade Last Price % Change Price Change
grade B 2.51 2.55% 0.06
GIGM closed up 2.55 percent on Friday, February 14, 2020, on 3.34 times normal volume. Note that the stock is in overbought territory based on its Slow Stochastic indicator (14, 3, 3) -- sideways movement or a pullback should not be unexpected.

Trend Table & Recent Signals

ADX Long Term Intermediate Term Short Term
Weak or Absent Up Up Up
Historical GIGM trend table...

Date Alert Name Type % Chg
Expansion Pivot Buy Setup Bullish Swing Setup 0.00%
Pocket Pivot Bullish Swing Setup 0.00%
Volume Surge Other 0.00%
Wide Range Bar Range Expansion 0.00%
Overbought Stochastic Strength 0.00%
Upper Bollinger Band Touch Strength 0.00%
200 DMA Support Bullish 2.55%
20 DMA Support Bullish 2.55%
50 DMA Support Bullish 2.55%
Hammer Candlestick Bullish 2.55%

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Gigamedia Limited, through its subsidiaries, engages in the operation of online games for online game players; and cloud computing software and services business in Asia. The company provides a portfolio of online games, including MahJong, a traditional Chinese tile game; various non-cash gambling or casino casual games through its FunTown-branded platform; and chance-based games, including bingo, lotto, horse racing, Sic-Bo, and slots, as well as various casual games. It also offers Tales Runner, a multi-player obstacle running game in which players compete by running, jumping, dashing, and using items through its FunTown-branded platform; and Alliance of Valiant Arms, an online first person shooting game that provides large-scale and team-based combat. In addition, the company owns and operates GigaCloud, a provider of cloud computing solutions and related services focused on the cloud services market for SMEs in Greater China. It has strategic alliances with SoftStar Entertainment Inc., XL Games, Access China, Gorilla Banana Entertainment Corp., JC Entertainment Corporation, Possibility Space Incorporated, and East Gate Media Contents & Technology Fund. GigaMedia Limited was founded in 1997 and is headquartered in Taipei, Taiwan.
Computing Online Games Gaming Video Gaming Cloud Computing Solutions Online Game Players

Is GIGM a Buy, Sell or Hold?

Indicator Bull Case Neutral / Hold Bear Case
50 DMA
200 DMA
ADX Trend
Oversold / Overbought
Relative Strength


Indicator Value
52 Week High 2.9
52 Week Low 2.05
Average Volume 27,273
200-Day Moving Average 2.43
50-Day Moving Average 2.39
20-Day Moving Average 2.36
10-Day Moving Average 2.44
Average True Range 0.08
ADX 16.53
+DI 29.65
-DI 21.91
Chandelier Exit (Long, 3 ATRs ) 2.38
Chandelier Exit (Short, 3 ATRs ) 2.34
Upper Bollinger Band 2.56
Lower Bollinger Band 2.16
Percent B (%b) 0.87
BandWidth 16.97
MACD Line 0.04
MACD Signal Line 0.02
MACD Histogram 0.0167
Fundamentals Value
Market Cap 27.74 Million
Num Shares 11.1 Million
EPS -0.45
Price-to-Earnings (P/E) Ratio -5.58
Price-to-Sales 3.07
Price-to-Book 0.60
PEG Ratio 0.00
Dividend 0.00
Dividend Yield 0.00%
Pivot Point Level Traditional / Classic Fibonacci Demark Woodie Camarilla
Resistance 4 (R4) 2.77
Resistance 3 (R3) 2.77 2.69 2.72
Resistance 2 (R2) 2.69 2.63 2.69 2.71
Resistance 1 (R1) 2.60 2.58 2.65 2.60 2.69
Pivot Point 2.52 2.52 2.54 2.52 2.52
Support 1 (S1) 2.43 2.46 2.48 2.43 2.33
Support 2 (S2) 2.35 2.41 2.35 2.31
Support 3 (S3) 2.26 2.35 2.30
Support 4 (S4) 2.26