Video Games Stocks List

Recent Signals

Date Stock Signal Type
2021-02-24 DISH 20 DMA Resistance Bearish
2021-02-24 DISH Death Cross Bearish
2021-02-24 DLB NR7 Range Contraction
2021-02-24 EA Lower Bollinger Band Walk Weakness
2021-02-24 FNKO Crossed Above 20 DMA Bullish
2021-02-24 FNKO Bollinger Band Squeeze Range Contraction
2021-02-24 GRVY Slingshot Bearish Bearish Swing Setup
2021-02-24 GRVY Lower Bollinger Band Walk Weakness
2021-02-24 GRVY Spinning Top Other
2021-02-24 GRVY Calm After Storm Range Contraction
2021-02-24 HERO Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2021-02-24 LIVE Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2021-02-24 LIVE 1,2,3 Pullback Bullish Bullish Swing Setup
2021-02-24 NCTY NR7 Range Contraction
2021-02-24 NERD Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2021-02-24 NERD Calm After Storm Range Contraction
2021-02-24 OSTK 50 DMA Support Bullish
2021-02-24 OSTK Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2021-02-24 PLAY New 52 Week Closing High Bullish
2021-02-24 PLAY Upper Bollinger Band Walk Strength
2021-02-24 PLAY New 52 Week High Strength
2021-02-24 PLTK 20 DMA Support Bullish
2021-02-24 SSTK NR7 Range Contraction
2021-02-24 SSTK 1,2,3 Pullback Bullish Bullish Swing Setup
2021-02-24 SSTK Non-ADX 1,2,3,4 Bullish Bullish Swing Setup
2021-02-24 SYX New Downtrend Bearish
2021-02-24 SYX Wide Range Bar Range Expansion
2021-02-24 SYX Volume Surge Other
2021-02-24 SYX Fell Below 50 DMA Bearish
2021-02-24 SYX Fell Below 20 DMA Bearish
2021-02-24 SYX 180 Bearish Setup Bearish Swing Setup
2021-02-24 SYX Expansion Pivot Sell Setup Bearish Swing Setup
2021-02-24 TTWO Lower Bollinger Band Walk Weakness
2021-02-24 TTWO Slingshot Bearish Bearish Swing Setup
2021-02-24 VUZI Upper Bollinger Band Walk Strength
2021-02-24 VUZI Calm After Storm Range Contraction
2021-02-24 WWE Crossed Above 50 DMA Bullish

Recent News for Video Games Stocks

Date Stock Title
Feb 24 MSFT Progyny Beats As Fertility Clients Jump Amid Pandemic But Outlook Weak
Feb 24 EA EA Cancels Revision of Anthem After Much-Panned 2019 Launch
Feb 24 SYX Mid-Afternoon Market Update: Dow Rises Over 400 Points; Owens & Minor Shares Surge On Upbeat Q4 Results
Feb 24 OSTK Mid-Afternoon Market Update: Dow Rises Over 400 Points; Owens & Minor Shares Surge On Upbeat Q4 Results
Feb 24 OSTK Overstock.com, Inc. (OSTK) CEO Jonathan Johnson on Q4 2020 Results - Earnings Call Transcript
Feb 24 MSFT How to find a PlayStation 5 and Xbox Series X — even with a massive chip shortage
Feb 24 MSFT 20 Most Valuable Companies In The World in February 2021
Feb 24 MSFT Accenture, Microsoft Extend Partnership To Support UK Clean Energy Transition
Feb 24 MSFT Sick of all those video calls? Four ways to get over ‘Zoom fatigue’
Feb 24 OSTK Overstock Shares Tumble on Upbeat Earnings Report. Here’s Why.
Feb 24 MSFT Palantir Joins Forces With 3M
Feb 24 MSFT Lessons to take from previous market bubbles
Feb 24 OSTK Why Overstock.com Tanked 11.5% at the Open Today
Feb 24 EA A 4-Minute Look at Medpace Holdings
Feb 24 OSTK Overstock.com falls as Q4 results not enough to satisfy investors
Feb 24 SYX A Look Into Systemax's Price Over Earnings
Feb 24 MSFT Is Dropbox Stock a Buy?
Feb 24 OSTK Overstock.com, Inc. 2020 Q4 - Results - Earnings Call Presentation
Feb 24 MSFT Microsoft launches industry-specific cloud solutions for finance, manufacturing, and nonprofits
Feb 24 NERD Roundhill Investments Invests Treasury Assets In Roundhill ETFs

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

More about Video Games
Browse All Tags