Video Games Stocks List

Related ETFs - A few ETFs which own one or more of the above listed Video Games stocks.

Video Games Stocks Recent News

Date Stock Title
May 22 EA This Video Game Stock Is Poised to Rise
May 21 GRVY Is Gravity Co., Ltd.'s (NASDAQ:GRVY) Latest Stock Performance Being Led By Its Strong Fundamentals?
May 21 WWE Tesla Supplier Livent Leads Five Stocks With These Two Winning Traits
May 20 WWE Dow Jones Futures: Market Extends Losing Streak, Tesla Breaks Down; What You Must Do Now
May 20 FNKO Choice Hotels (CHH) Boosts Ascend Portfolio With New Hotels
May 20 WWE Dow Jones Rallies As China Cuts Key Interest Rate; Ross Stores Plummets 22% On Earnings
May 20 EA Electronic Arts Now Has 580 Million Players and Just Raised Its Dividend 12%
May 20 WWE Are Strong Financial Prospects The Force That Is Driving The Momentum In World Wrestling Entertainment, Inc.'s NYSE:WWE) Stock?
May 19 EA Azra Games raises $15 million from crypto, gaming investors
May 19 FNKO Pool Corp (POOL) Stock Outpaces Industry In a Year: Here's Why
May 19 EA Best Video Game Stocks To Buy In May
May 19 FNKO Here's Why You Should Hold on to Hasbro (HAS) Stock for Now
May 19 FNKO Best Growth Stocks to Buy for May 19th
May 19 EA How You Can Score A Free 3-Month Xbox PC Game Pass
May 18 FNKO Klutch Sports co-founder to join Funko's board of directors
May 18 FNKO Is Funko, Inc.'s (NASDAQ:FNKO) Latest Stock Performance A Reflection Of Its Financial Health?
May 18 FNKO Choice Hotels (CHH) Stock Outpaces Industry in a Year: Here's Why
May 18 FNKO Rich Paul Joins Funko Board of Directors
May 17 MYPS PLAYSTUDIOS, Inc. Announces Results of the Offer to Purchase and Consent Solicitation Relating to Its Warrants
May 17 FNKO Here's Why You Should Retain Hilton (HLT) Stock For Now

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

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