Social Media Stocks List

Related ETFs - A few ETFs which own one or more of the above listed Social Media stocks.

Social Media Stocks Recent News

Date Stock Title
May 21 AMX Communications stocks dip for week, though Paramount, Pinterest make gains
May 21 BMBL Goldman Sachs: 4 'buy' rated stocks for the rest of 2022 with up to 101% upside
May 20 BMBL TikTok-style dating app aims to compete with Tinder, Bumble
May 19 NLSN 9 Business Moguls With Cameos In Movies
May 19 LLNW 9 Stocks Under $20 to Buy Today According to Nishkama Capital
May 19 NLSN Nielsen: Streaming Achieves Another Record-Breaking Month in April, according to The Gauge
May 19 NLSN NIELSEN DEDUPLICATES AUDIENCES ACROSS LEADING SMART TV AND STREAMING PROVIDERS
May 18 LLNW 10 Best Streaming Stocks To Buy Now
May 18 BMBL You bought. They sold. Meet some of the insiders who unloaded $35 billion in stock amid the tech IPO bonanza before it tanked.
May 18 LVLU 10 Companies on Investors’ Radar After Releasing Their Quarterly Results
May 18 LVLU Lulu's Fashion Lounge defies down day in retail with post-earnings rally
May 18 STGW Stagwell (STGW) Agencies Shine at the 26th Annual Webby Awards
May 18 NLSN Nielsen Study Reveals Significant Growth of Asian Representation on TV in 2021
May 18 LVLU Read How Lulu's Fashion Lounge Fared In Q1
May 18 LVLU Lulu's Fashion Lounge Holdings, Inc. (LVLU) CEO David McCreight on Q1 2022 Results - Earnings Call Transcript
May 17 LVLU Lulu’s Fashion Lounge Holdings GAAP EPS of $0.05 in-line, revenue of $111.9M beats by $13.11M
May 17 LVLU Lulus Reports Excellent First Quarter 2022 Results and Record Quarterly Net Revenue
May 17 NLSN Nielsen gains as proposal holder WindAcre was against approved at annual meeting (update)
May 17 WDC Best Computer Hardware Stocks To Buy In May
May 17 LVLU Earnings Scheduled For May 17, 2022

Social media are interactive computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks. The variety of stand-alone and built-in social media services currently available introduces challenges of definition; however, there are some common features:
Social media are interactive Web 2.0 Internet-based applications.
User-generated content, such as text posts or comments, digital photos or videos, and data generated through all online interactions, is the lifeblood of social media.
Users create service-specific profiles for the website or app that are designed and maintained by the social media organization.
Social media facilitate the development of online social networks by connecting a user's profile with those of other individuals or groups.Users typically access social media services via web-based technologies on desktops and laptops, or download services that offer social media functionality to their mobile devices (e.g., smartphones and tablets). As users engage with these electronic services, they create highly interactive platforms through which individuals, communities, and organizations can share, co-create, discuss, and modify user-generated content or pre-made content posted online.
Networks formed through social media change the way groups of people interact and communicate. They "introduce substantial and pervasive changes to communication between organizations, communities, and individuals." These changes are the focus of the emerging fields of technoself studies. Social media differ from paper-based media (e.g., magazines and newspapers) and traditional electronic media such as TV broadcasting in many ways, including quality, reach, frequency, interactivity, usability, immediacy, and performance. Social media outlets operate in a dialogic transmission system (many sources to many receivers). This is in contrast to traditional media which operates under a monologic transmission model (one source to many receivers), such as a newspaper which is delivered to many subscribers, or a radio station which broadcasts the same programs to an entire city. Some of the most popular social media websites, with over 100 million registered users, include Facebook (and its associated Facebook Messenger), Instagram, WhatsApp, Google+, Myspace, LinkedIn, Pinterest, Snapchat, Tumblr, Twitter, Viber, VK, WeChat, Weibo, Baidu Tieba, and Wikia.
Observers have noted a range of positive and negative impacts of social media use. Social media can help to improve an individual's sense of connectedness with real or online communities, and can be an effective communication (or marketing) tool for corporations, entrepreneurs, nonprofit organizations, advocacy groups, political parties, and governments. At the same time, concerns have been raised about possible links between heavy social media use and depression, and even the issues of cyberbullying, online harassment and "trolling". Currently, about half of young adults have been cyberbullied, and of those, 20% said that they have been cyberbullied regularly. Another survey in the U.S. applied the Precaution Process Adoption Model to cyberbullying on Facebook among 7th grade students. According to this study, 69% of 7th grade students claim to have experienced cyberbullying, and they also said that it was worse than face-to-face bullying. Both the bully and the victim are negatively affected, and the intensity, duration, and frequency of bullying are the three aspects that increase the negative effects on both of them.

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