Augmented Reality Stocks List

Recent Signals

Date Stock Signal Type
2021-05-11 BHAT Doji - Bullish? Reversal
2021-05-11 BHAT Calm After Storm Range Contraction
2021-05-11 BHAT Lower Bollinger Band Walk Weakness
2021-05-11 BHAT New 52 Week Closing Low Bearish
2021-05-11 IMMR Calm After Storm Range Contraction
2021-05-11 IMMR Lower Bollinger Band Walk Weakness
2021-05-11 LOUP Lower Bollinger Band Walk Weakness
2021-05-11 QUAD Lower Bollinger Band Walk Weakness
2021-05-11 VUZI Lower Bollinger Band Walk Weakness
2021-05-11 VUZI Stochastic Buy Signal Bullish
2021-05-11 WIMI Lower Bollinger Band Walk Weakness

Recent News for Augmented Reality Stocks

Date Stock Title
May 11 VUZI Why Vuzix Stock Plunged Today
May 11 IMMR Immersion renews Panasonic to multi-year license for TouchSense Software
May 11 VUZI Vuzix Corporation 2021 Q1 - Results - Earnings Call Presentation
May 11 IMMR Immersion Renews Panasonic to Multi-Year License for TouchSense Software
May 11 HIMX Himax Technologies, Inc. to Attend Citi Regional Tech Virtual Conference 2021 on May 20 – May 24, 2021
May 11 VUZI Vuzix (VUZI) Q1 2021 Earnings Call Transcript
May 11 VUZI Vuzix Corporation (VUZI) CEO Paul Travers on Q1 2021 Results - Earnings Call Transcript
May 10 VUZI Vuzix (VUZI) Reports Q1 Loss, Tops Revenue Estimates
May 10 BHAT Blue Hat Interactive Entertainment Technology Announces the Closing of a Registered Direct Offering of $5.66 Million
May 10 VUZI Vuzix stock drops as Q1 EPS miss offsets record smart glasses sales
May 10 VUZI Vuzix EPS misses by $0.02, beats on revenue
May 10 VUZI Vuzix Reports Record Smart Glasses Revenues in 1Q21
May 10 IMMR LPL vs. IMMR: Which Stock Should Value Investors Buy Now?
May 10 QUAD We Discuss Why Quad/Graphics, Inc.'s (NYSE:QUAD) CEO Compensation May Be Closely Reviewed
May 10 QUAD Quad Ranked Among Ad Age’s Top 25 Agency Companies
May 10 VUZI Earnings Scheduled For May 10, 2021
May 10 HIMX Himax Technologies Is Grossly Undervalued
May 9 VUZI Vuzix Q1 Earnings Preview
May 8 HIMX Brokers Are Upgrading Their Views On Himax Technologies, Inc. (NASDAQ:HIMX) With These New Forecasts
May 7 IMMR Immersion Corp (IMMR) Q1 2021 Earnings Call Transcript

Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that fulfills three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment). This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
The primary value of augmented reality is the manner in which components of the digital world blend into a person's perception of the real world, not as a simple display of data, but through the integration of immersive sensations, which are perceived as natural parts of an environment. The earliest functional AR systems that provided immersive mixed reality experiences for users were invented in the early 1990s, starting with the Virtual Fixtures system developed at the U.S. Air Force's Armstrong Laboratory in 1992. Commercial augmented reality experiences were first introduced in entertainment and gaming businesses. Subsequently, augmented reality applications have spanned commercial industries such as education, communications, medicine, and entertainment. In education, content may be accessed by scanning or viewing an image with a mobile device or by using markerless AR techniques.Augmented reality is used to enhance natural environments or situations and offer perceptually enriched experiences. With the help of advanced AR technologies (e.g. adding computer vision, incorporating AR cameras into smartphone applications and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulated. Information about the environment and its objects is overlaid on the real world. This information can be virtual or real, e.g. seeing other real sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they actually are in space. Augmented reality also has a lot of potential in the gathering and sharing of tacit knowledge. Augmentation techniques are typically performed in real time and in semantic contexts with environmental elements. Immersive perceptual information is sometimes combined with supplemental information like scores over a live video feed of a sporting event. This combines the benefits of both augmented reality technology and heads up display technology (HUD).

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