Social Media Stocks List

Social Media Stocks Recent News

Date Stock Title
Apr 27 SNAP Snap: Massive Breakout After Blowout Q1 Earnings
Apr 27 SNAP Instagram, YouTube the biggest likely winners of TikTok ban but smaller rivals could rise too
Apr 26 OMC Tech Spending Still Proves Thorny for Some Advertising Companies
Apr 26 SNAP Why Snap Stock Snapped a Trend and Skyrocketed Today
Apr 26 SNAP Why Aon Shares Are Trading Lower By Around 7%? Here Are Other Stocks Moving In Friday's Mid-Day Session
Apr 26 SNAP Tech Stocks Rebound As Magnificent 7 Roar On Strong Earnings, Energy Giants Tumble: What's Driving Markets Friday?
Apr 26 SNAP Why Is Snap (SNAP) Stock Rocketing Higher Today
Apr 26 SNAP Stocks to Watch Friday: Exxon Mobil, Alphabet, Microsoft, Snap
Apr 26 SNAP Snap’s Stock Surge Is Latest Example of Earnings Volatility
Apr 26 SNAP Snap stock pops on Q1 revenue beat, 10% YoY jump in active users
Apr 26 SNAP Why Snap (SNAP) is a Top Growth Stock for the Long-Term
Apr 26 OMC Is MoneyLion (ML) Outperforming Other Business Services Stocks This Year?
Apr 26 WDC Western Digital (WDC) Q3 Earnings & Revenues Beat Estimates
Apr 26 SNAP SNAP Q1 Earnings Surpass Estimates, Revenues Increase Y/Y
Apr 26 WDC Western Digital gets upgrade at Benchmark after 'major upside results'
Apr 26 SNAP Q1 2024 Snap Inc Earnings Call
Apr 26 SNAP These Stocks Are Moving the Most Today: Alphabet, Microsoft, Intel, Snap, Meta, Exxon, AbbVie, Skechers, and More
Apr 26 WDC Q3 2024 Western Digital Corp Earnings Call
Apr 26 SNAP PCE reading, Microsoft, Alphabet jump on earnings: Yahoo Finance
Apr 26 SNAP Snap Earnings: Snaps Back From The Dead
Social Media

Social media are interactive computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks. The variety of stand-alone and built-in social media services currently available introduces challenges of definition; however, there are some common features:
Social media are interactive Web 2.0 Internet-based applications.
User-generated content, such as text posts or comments, digital photos or videos, and data generated through all online interactions, is the lifeblood of social media.
Users create service-specific profiles for the website or app that are designed and maintained by the social media organization.
Social media facilitate the development of online social networks by connecting a user's profile with those of other individuals or groups.Users typically access social media services via web-based technologies on desktops and laptops, or download services that offer social media functionality to their mobile devices (e.g., smartphones and tablets). As users engage with these electronic services, they create highly interactive platforms through which individuals, communities, and organizations can share, co-create, discuss, and modify user-generated content or pre-made content posted online.
Networks formed through social media change the way groups of people interact and communicate. They "introduce substantial and pervasive changes to communication between organizations, communities, and individuals." These changes are the focus of the emerging fields of technoself studies. Social media differ from paper-based media (e.g., magazines and newspapers) and traditional electronic media such as TV broadcasting in many ways, including quality, reach, frequency, interactivity, usability, immediacy, and performance. Social media outlets operate in a dialogic transmission system (many sources to many receivers). This is in contrast to traditional media which operates under a monologic transmission model (one source to many receivers), such as a newspaper which is delivered to many subscribers, or a radio station which broadcasts the same programs to an entire city. Some of the most popular social media websites, with over 100 million registered users, include Facebook (and its associated Facebook Messenger), Instagram, WhatsApp, Google+, Myspace, LinkedIn, Pinterest, Snapchat, Tumblr, Twitter, Viber, VK, WeChat, Weibo, Baidu Tieba, and Wikia.
Observers have noted a range of positive and negative impacts of social media use. Social media can help to improve an individual's sense of connectedness with real or online communities, and can be an effective communication (or marketing) tool for corporations, entrepreneurs, nonprofit organizations, advocacy groups, political parties, and governments. At the same time, concerns have been raised about possible links between heavy social media use and depression, and even the issues of cyberbullying, online harassment and "trolling". Currently, about half of young adults have been cyberbullied, and of those, 20% said that they have been cyberbullied regularly. Another survey in the U.S. applied the Precaution Process Adoption Model to cyberbullying on Facebook among 7th grade students. According to this study, 69% of 7th grade students claim to have experienced cyberbullying, and they also said that it was worse than face-to-face bullying. Both the bully and the victim are negatively affected, and the intensity, duration, and frequency of bullying are the three aspects that increase the negative effects on both of them.

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