Technical Analysis for GMBLP - Esports Entertainment Group Inc. - 10.0% Series A Cumulative Redeemable Convertible Preferred Stock
Grade | Last Price | % Change | Price Change |
---|---|---|---|
F | 0.24 | 17.50% | 0.04 |
GMBLP closed unchanged on Tuesday, May 7, 2024, on 1.39 times normal volume. Note that the stock is in oversold territory based on its Slow Stochastic indicator (14, 3, 3) -- so don't be surprised if it goes sideways or bounces.
Earnings due: May 20
*** please verify all earnings dates ***ADX | Long Term | Intermediate Term | Short Term |
---|---|---|---|
Weak or Absent | Down | Down | Up |
Date | Alert Name | Type | % Chg |
---|---|---|---|
Narrow Range Bar | Range Contraction | 17.50% | |
Wide Bands | Range Expansion | 17.50% | |
Oversold Stochastic | Weakness | 17.50% | |
Narrow Range Bar | Range Contraction | 17.50% | |
Doji - Bullish? | Reversal | 17.50% | |
Wide Bands | Range Expansion | 17.50% | |
Gapped Down | Weakness | 17.50% | |
Oversold Stochastic | Weakness | 17.50% | |
Narrow Range Bar | Range Contraction | 4.91% | |
Wide Bands | Range Expansion | 4.91% |
Alert | Time |
---|---|
60 Minute Opening Range Breakdown | about 6 hours ago |
Gapped Up (Full) | about 7 hours ago |
Rose Above 20 DMA | about 7 hours ago |
Rose Above Previous Day's High | about 7 hours ago |
Rose Above 10 DMA | about 7 hours ago |
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- Earnings date: 05/20/2024
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. It operates through two segments, EEG iGaming and EEG Games. The EEG iGaming segment operates iDefix, a casino platform. The EEG Games segment operates ggCircuit, a local area network center management software and services for managing mission critical functions, such as game licensing and payments; and creates esports content for distribution to the betting industry. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc. is based in St. Julian's, Malta.
Sector: Consumer Cyclical
Industry: Gambling
Keywords: Esports Video Game Culture Electroencephalography Everymatrix
Classification
Sector: Consumer Cyclical
Industry: Gambling
Keywords: Esports Video Game Culture Electroencephalography Everymatrix
Indicator | Bull Case | Neutral / Hold | Bear Case |
---|---|---|---|
50 DMA | |||
200 DMA | |||
ADX Trend | |||
Oversold / Overbought | |||
Relative Strength |
Indicator | Value |
---|---|
52 Week High | 5.8668 |
52 Week Low | 0.2 |
Average Volume | 2,956 |
200-Day Moving Average | 3.12 |
50-Day Moving Average | 0.30 |
20-Day Moving Average | 0.23 |
10-Day Moving Average | 0.23 |
Average True Range | 0.06 |
RSI (14) | 42.20 |
ADX | 10.62 |
+DI | 30.96 |
-DI | 28.34 |
Chandelier Exit (Long, 3 ATRs) | 0.16 |
Chandelier Exit (Short, 3 ATRs) | 0.37 |
Upper Bollinger Bands | 0.31 |
Lower Bollinger Band | 0.15 |
Percent B (%b) | 0.33 |
BandWidth | 70.06 |
MACD Line | -0.05 |
MACD Signal Line | -0.06 |
MACD Histogram | 0.0129 |
Pivot Point Level | Traditional / Classic | Fibonacci | Demark | Woodie | Camarilla |
---|---|---|---|---|---|
Resistance 4 (R4) | 0.20 | ||||
Resistance 3 (R3) | 0.20 | 0.20 | 0.20 | ||
Resistance 2 (R2) | 0.20 | 0.20 | 0.20 | 0.20 | |
Resistance 1 (R1) | 0.20 | 0.20 | 0.20 | 0.20 | 0.20 |
Pivot Point | 0.20 | 0.20 | 0.20 | 0.20 | 0.20 |
Support 1 (S1) | 0.20 | 0.20 | 0.20 | 0.20 | 0.20 |
Support 2 (S2) | 0.20 | 0.20 | 0.20 | 0.20 | |
Support 3 (S3) | 0.20 | 0.20 | 0.20 | ||
Support 4 (S4) | 0.20 |