Video Games Stocks List

Related ETFs - A few ETFs which own one or more of the above listed Video Games stocks.

Video Games Stocks Recent News

Date Stock Title
Nov 22 GME Robinhood's Gallagher Bows Out Of SEC Chair Consideration Under Incoming Trump Administration
Nov 22 RBLX Roblox stock added to analyst current favorites list at Raymond James
Nov 22 RBLX Will It Be Possible For Roblox Corporation (RBLX) To Retain Gamer Engagement?
Nov 21 DLB Dolby Laboratories, Inc. (NYSE:DLB) Shares Could Be 37% Below Their Intrinsic Value Estimate
Nov 21 GRVY Gravity Announces Global Launch of Idle Mobile RPG "Poring Rush"
Nov 20 GME Is MicroStrategy Forming a Blow-off Top?
Nov 20 DLB Dolby Shocks Soars 14% on Massive Q4 Earnings Beat
Nov 20 DLB Why Dolby Stock Just Popped 10%
Nov 20 DLB Dolby's Q4 Earnings Surpass Estimates, Revenues Increase Y/Y
Nov 20 DLB Q4 2024 Dolby Laboratories Inc Earnings Call
Nov 20 DLB Update: Dolby Laboratories Shares Surge Premarket After Fiscal Q4 Non-GAAP Earnings, Revenue Jump
Nov 20 DLB Dolby Laboratories raises dividend by 10% to $0.33 a share
Nov 20 DLB Dolby Laboratories Inc (DLB) Q4 2024 Earnings Call Highlights: Strong Growth in Dolby Atmos and ...
Nov 20 NCTY The9 Limited to Hold Annual General Meeting on December 27, 2024, and to Issue Class B Ordinary Shares to its Chief Executive Officer
Nov 20 DLB Dolby Laboratories (DLB) Reports Q4 Earnings: What Key Metrics Have to Say
Nov 19 DLB Dolby Laboratories, Inc. (DLB) Q4 2024 Earnings Call Transcript
Nov 19 DLB Dolby Laboratories (DLB) Surpasses Q4 Earnings Estimates
Nov 19 DLB Dolby Laboratories Reports Q4 Earnings, Provides Strong Forecast For 2025, Shares Surge
Nov 19 RBLX Roblox: Listen To The Market
Nov 19 DLB Dolby Laboratories: Fiscal Q4 Earnings Snapshot
Video Games

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

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