Video Games Stocks List

Related ETFs - A few ETFs which own one or more of the above listed Video Games stocks.

Video Games Stocks Recent News

Date Stock Title
Apr 24 PLAY Dave & Buster’s appoints Darin Harper as CFO
Apr 24 PLAY Dave & Buster’s Appoints New Chief Financial Officer
Apr 24 ACEL Accel Entertainment (ACEL) Expected to Beat Earnings Estimates: What to Know Ahead of Q1 Release
Apr 24 ACEL Accel Entertainment, Inc. to Announce First Quarter 2024 Financial Results
Apr 24 TGT 14 Dividend Growth Stocks with Highest Growth Rates
Apr 23 RBLX Roblox snaps eight-day losing streak
Apr 23 HEAR Turtle Beach Corporation to Report First Quarter 2024 Financial Results on Tuesday, May 7, 2024
Apr 23 RBLX Roblox jumps after JPMorgan upgrades stock to Overweight
Apr 23 RBLX Roblox Analyst Turns Bullish As 'Trends Appeared To Materially Pick-Up In March'
Apr 23 RBLX Roblox upgraded, Qualcomm initiated: Wall Street's top analyst calls
Apr 23 HEAR PDP Celebrates Fortnite Festival Season 3 With the Launch of the RIFFMASTER Wireless Guitar Controller
Apr 23 RBLX Amazon To Rally Over 37%? Here Are 10 Top Analyst Forecasts For Tuesday
Apr 23 TGT Target adds Ōura to its online and in-store assortment
Apr 23 RBLX Roblox pops on back of JP Morgan upgrade
Apr 23 SSTK Shareholders in Shutterstock (NYSE:SSTK) are in the red if they invested three years ago
Apr 22 RBLX Cathie Wood’s Latest Stock Portfolio: Top 10 Stock Picks
Apr 22 RBLX Video Gaming Stocks Q4 Earnings: Roblox (NYSE:RBLX) Best of the Bunch
Apr 22 SSTK Online Marketplace Stocks Q4 Teardown: Etsy (NASDAQ:ETSY) Vs The Rest
Apr 21 RBLX Here Are My Top Artificial Intelligence (AI) Stocks to Buy Right Now
Apr 21 RBLX 3 Tech Stocks With Massive Potential That Billionaire Investors Love
Video Games

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices.
The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.

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